![]() The first is the audio desyncing in the cutscenes, especially prevalent in the first ten-to-fifteen seconds of each before it syncs back up. ![]() It’s odd, but in the grand scheme of things, minor. The second problem is much more prevalent and annoying. The camera in the remaster annoyingly auto-locks to my player character’s left shoulder, and will often drift from his right to his left, especially when turning the camera to the left. Even though switching shoulders has a much smoother and slower transition in the remaster, the constant drift to the left shoulder is irritating and off-putting. Fortunately, both of these issues can be fixed in future patches. The worst offender about this product is the “tiny” problem of missing an entire expansion: Alan Wake’s American Nightmare. A remaster like this is the perfect time to dust off this hidden gem and repackage the whole franchise (the base game, the two DLCs, and the expansion) into one perfect package. The remaster excludes this, unfortunately. There is also the question of whether or not the game needed an update. The original release, despite those minor issues of lower resolution and occasionally stuttery moments, still looks really good and has aged exceptionally well, much like another third-person horror title that doesn’t need a remake *cough* Dead Space *cough*. The voice acting is still exceptional, and the storytelling convincing and immersive.
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