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Also includes a transfer sheet, 2 Slann-statue turn markers, egg-themed balls, and 12x 32mm Citadel round bases which feature holes to place the ball. This multipart plastic kit contains all the components you need to assemble the Gwaka'moli Crater Gators, a Lizardmen team for use in games of Blood Bowl, containing 6 Saurus Blockers, 4 Skink Runners, and 2 Chameleon Skinks, plus a roster sheet. Add their unconventional aesthetic to the mix, and you've got a team that looks great, plays well and scores big. Once you get the hang of using your Saurus Blockers (not to mention Kroxigors if you really want to make an impact) to protect the nimble Skinks long enough to perform some slick plays, you'll find yourself scoring again and again. They have access to the best of both worlds: with players that are strong and tough, plus fast and agile ones. If you're looking for a funky and fresh new twist to the game, Lizardmen teams are where it's at. The Gwaka'moli Crater Gators have made the leap across the world-pond to match their skills against some of the biggest names in the sport, and their natural talent and unconventional playing style have proven to be a massive hit with fans. Though the game has moved on and evolved in the Old World, the Lustrian League is working with the NAF to bring the old and new closer together. If rumours are to be believed, the origins of Blood Bowl lay in Lustria, home of the ancient and powerful Slann, and their Lizardmen servants, at the very dawn of time. How to log in to the QQ mailbox on a third-party client If it is not an important email, you can choose "Receive only the emails in the last 7 days".Īfter the setting is completed, you can see the neatly arranged non-QQ mailboxes in the "Other Mailboxes" on the sidebar. It should be noted that if you have a lot of emails in your original mailbox, it may take a long time to receive all the emails. By setting, you can send and receive emails from any other mailboxes with POP function in your QQ mailbox, such as NetEase's 126, 163 mailbox, Yahoo mailbox and Gmail, etc., and you can set up to 30 "other mailboxes".įirst, you need to open the POP protocol in the settings of other mailboxes, and then enter the mailbox name and password in the "Settings"-"Other mailboxes" of the QQ mailbox and verify it.Īfter the verification is successful, you can also set up some details of sending and receiving. There is a function of receiving "other mailboxes" in the QQ mailbox just to solve this problem. In addition to QQ mailboxes, you may have registered many other mailboxes, so is there a way to manage these mailboxes in one place? After that, you will be able to receive all emails sent to the QQ mailbox digital account, English account and Foxmail, But the Foxmail mailbox will be displayed when replying. A Jun recommends that you choose the same English user name as the QQ English mailbox when registering Foxmail, which is more convenient to remember.Īfter completing the registration, just change to in "Email Account"-"Default Mailing Account". Just like registering an English mailbox, it is also in the "Settings"-"Account"-"Email Account" column, click "Register Email Account" and follow the prompts to complete the registration. ▲ Zhang Xiaolong, founder of Foxmail and current head of WeChat business group Therefore, when you have a QQ mailbox, you can naturally get Foxmail at will, and these two mailboxes can be completely interoperable. On March 16, 2005, Tencent formally acquired Foxmail, and its founder Zhang Xiaolong also became the head of the QQ mailbox team. The setting method is also very simple, as long as you click "Set an independent password" in "Settings"-"Account"-"Account Security", you can get another insurance for your mailbox.įeel that even if the QQ mailbox is changed to an English user name, it is still not "high and big" enough? Then you can use Foxmail! For example, once your QQ is stolen, the content of the mailbox will also be easily obtained by the thief. Since the login password of the QQ mailbox is the QQ login password by default, it is not safe in some cases. A strongly recommends that you set an independent password for your mailbox. In some situations that are not convenient for writing, such as when making a call, the digital mailbox is actually easier to identify than the English mailbox. However, AppSo here does not recommend that you turn off the digital mailbox. After performing this operation, your digital mailbox will only receive emails from contacts, and will not receive all other emails including system emails such as password reset. If you really hate digital mailboxes, you can also select "Close Digital Account" in "Settings"-"Accounts". At this time, no matter which email the other party sent to you, you can receive it, but when you reply At the time, the email user name viewed by the other party is an English email address to avoid the embarrassment of "don't know who the sender is". Here you can set the QQ mailbox of English users as the default mailing account.īack to the main interface again, you will find that the email account at the top has changed from the original digital email to an English email. After completing the registration according to the prompts, an interface will appear to remind you that you have succeeded. Pull down to see the "Email account" column.Ĭlick "Register English Account" to enter the registration process. The first thing to be solved is the problem that the QQ mailbox uses the QQ number as the user name.Īfter logging in to the QQ mailbox, click "Settings" at the top, and select "Account" in the new interface.
Here is what IACA says about the innermost loop: It is somewhat tricky to use with Visual C++ 64-bit compiler: you have to copy-paste the piece of code from assembly listing, surround it with markers (which are a bit wrong in iacaMarks.h by the way), then compile it with ml64.exe, and pass the resulting object file into iaca.exe. It assumes that the code piece is run in the infinite loop, that all branches are well-predicted and not taken, and that all memory accesses hit L1 cache (plus maybe some other assumptions). We can take closer look by using Intel Architecture Code Analyzer: IACA is a small static analysis tool, which analyzes a snippet of code at instruction level. Data access is scalar (point 3): you cannot vectorize it even if several keys are searched simultaneously. But it is inherently sequental (point 2): you cannot know which element to load on the next step until the element on the current step has been loaded and compared completely. And it really happens (unless your compiler thinks that you compile for 486), according to assembly listing of the innermost lea rax, QWORD PTR cmp DWORD PTR, r8d cmovl rdx, rax sar rcx, 1 test rcx, rcx jg SHORT good is this binary search implementation? It has no branches (point 1 from the above list), which is great. The comparison itself is included in the ternary operator, which is supposed to compile into cmovXX instruction. The best approach for it is described in this blog post from Paul Khuong, which is: make the very first iteration special by using step = n+1 - 2^logstep instead of just 2^logstep, so that regardless of comparison result the next search interval would have length 2^logstep, including either the beginning of array or the end of array (note that two such possible intervals overlap, and this is not a problem). In order to support arbitrary size of input array, some sort of modification is required. This code only works properly when N+1 is power of two. Int binary_search_branchless ( const int * arr, int n, int key ) Here is a branchless implementation that we will use in the comparison later: You can read about it for instance in this demofox's blog post. Of course, not all implementations of binary search are created equal: for small arrays branchless implementation is preferred. The problem is typically solved with binary search in O(log N) time, but it might easily happen so that for small N simple linear algorithm would be faster. And this investigation soon developed into a full-length standalone article. I decided to start investigating a simpler problem first, which is solved by std::lower_bound: given a sorted array of elements and a key, find index of the first array element greater or equal than the key. Avoid complicated algorithms: they almost always fail on one of the previous points, and they sometimes do too much work for small inputs.Prefer simple data access and manipulation patterns: this allows to vectorize the algorithm. Reduce data dependency: this allows to fully utilize processing units in CPU pipeline.Avoid branches whenever possible: unpredictable ones are very slow.What exactly should we strive for to get an algorithm efficient for small N? Here is the list of things to look for: std::sort) or mergesort includes some simple quadratic algorithm which is run for sufficiently small subarrays like N <= 32. That's why every well-optimized sorting algorithm based on quicksort (e.g. Indeed, applying some fancy O(N log N) algorithm is not a good idea: although it has optimal asymptotic performance, its logic is too complicated to outperform simple bubble-sort-like algorithms which take O(N^2) time instead. Suppose that we have a very small array and we want to sort it as fast as possible. It is a simple strategy for sorting or doing comparison-based tasks, which works wonderfully when input data is small enough. While working on an implementation of merge sort promised in the previous article, I realized that I'd like to use one neat little thing, which is worth its own post. 25 August 2017 | in High performance | tags: binary search cmov iaca simd We crave your patience and support!įor practical purposes, we’ll probably start with just Taliessin Through Logres and see how that turns out. Oh, and we have to carve out time for this enormous task from our day jobs, teaching, editing, taking courses, writing other papers and books and stories and poems, serving on committees, running a Press, running a Department, running on the soccer field, and much, much more. We need to synchronize our various documents and annotation methods to come up with something relatively streamlined and definitely workable. We have to decide what route we want to use for publication, then formally propose the project. We have to work on getting the necessary permissions from the appropriate copyright holders of the texts we’d like to use. We’ll make this as much of a community project as possible, so stay tuned for ways you can help out! We’ll consult with various CW scholars on dubious points. We’ve got a plan laid out to include material from Williams’s prose explications, Lewis’s commentary, notes by Anne Ridler and others from among CW’s “disciples,” an MA thesis that attempted a similar project, and more. Among the three of us, we bring interests and expertise in literature, theology, and the occult, so we should be able to cover everything. Carla Arnell of Lake Forest College in Illinois and one of her students, Sam Bickersteth. That’s right! I’m delighted that this is not a solo project, but instead a joint effort with Dr. …and then, I had to meet collaborators with whom I could work and who would keep me accountable. I had to learn a bit about modern occultism (which turned out to involve getting a PhD!) I had to learn a bit about Arthuriana (which turned out to include editing The Inklings and King Arthur). But a few important things had to happen first. That’s right! Ever since CW published The Region of the Summer Stars in 1944–or since Taliessin through Logres in 1938–or arguably even since Heroes and Kings in 1930, we’ve need an annotated edition of his dense and difficult poetry. I’m working on The Annotated Arthuriad of Charles Williams. At long last, after fourteen years, I have begun the project for which I have been preparing myself all my life. My dear readers! I have a very exciting announcement. Let me know if there’s a topic you’d like me to address. A series of “ Writing Tips” over on the Press’s TikTok account. Gardeners of the Galaxies, which I’m editing with Brenton Dickieson (of A Pilgrim in Narniafame).ġ0. My dissertation book, at some point, if the publisher to whom I submitted it ever gets back to me?ĩ. course on The Inklings’ Magical Milieu(which will be available for audit, BTW).Ĩ. An upcoming keynote talk for Mythmoot X on Tolkien’s only play, The Homecoming of Beorhtnoth Beorhthelm’s Son.ħ. Editorial work on all of these projects from the Signum University Press (and probably an introduction, chapter, etc. My life’s work! The long-anticipated Annotated Arthuriad of Charles Williams.ĥ. Scripts for a course from Wondrium/ The Teaching Company on The Life and Works of C.S. It’s an adaptation of a Greek myth, and I think you’d like it.ģ. The next story comes out this Thursday (March 16th, 2023), so hurry over if you’d like that one. My short story collection Shall These Bones Breathe? to which you can subscribe in monthly installments (although you’d get those as part of an Author’s Circle package). This blog (theoretically! it tends to get neglected).Ģ. Here are all the projects I currently have underway:ġ. My salary as Editor-in-Chief is quite small, so anything I can earn by way of royalties is a great help, as we are a single-income family embarking on a new Homesteading adventure. I have so very many writing projects going on right now, and I’d dearly love to have you join me as financial supporter, encourager, beta reader, and accountability partner. But yeah think i always said this was like a 8, maybe truly a 7 at launch but in this series i think at point they left this, 8 is something ill gladly give it, maybe 7 is more deserved but again its still better than Legends, which i also think is good either way so its absolutely fine.īut ill be completely honest, if the complaint is that this game came too late, then fine. Completely changing estates to Warlords is annoying, i really enjoy Warlords but we didn't need estates gone even if their Crusader 2 form is too limited. 8 is fine and they actually all do much better job at living, even without Cheats in fact only Thuc Phan and Genghis are AI's id call easy since they use trash units. Also while AI is genuenly economic side good, 4 at launch was stupid. Still i am suprised how game launched with very few maps, performance issues and limits being low That still strikes me that Firefly allowed that which FPS was only a partial problems for C2, its now at better state than C2 but its very weird. I wouldn't still rate it above SH2 or SH1 but Legends, 3 and C2, very good. Honestly now with price cut being at 50%, this is far better than Crusader 2 ever was and is a really fun Stronghold game. Along with polish from weird launch performance issues and lack of maps is, not entirely midigated but there have been very well done. And employing long cut stuff like Fear Factor is, good. A lot of fun units and more of them having abilities is fun especelly gunpowder stuff i hope we get like late medieval period with more guns because it is fun. You can change game limits, don't know if there is a hard limit but SP can be anyhting you want if you edit config files and thats super fun. AI has seen major improvements across the board any general bugs and annoyances from Crusader 2 that existed just don't. To be fair i think it got equielent content to Crusader 2 just in a way shorter time, and as i think they just have like 3 other games they work on and they just wanted to throw it out there as quickly as possible.īut im much happier than i was with Crusader 2. -i // ip, only for machines with multiple network interfaces don't use these switches, unless you really know what you're doing: -A // Restricts voting for a map/mode to admins. 4 ERROR: log only messages of level ERROR 3 WARNING: log only messages of level WARNING and above 2 INFO: logs all messages of level INFO and above (same as console without -V switch) 1 VERBOSE: logs all messages of level VERBOSE and above (same as console log, when using the -V switch) The following levels can be selected (-LF & -LS): -LS // Sets the logging level for syslog logging (0.5), default 2 (Linux) or 5 (Win & Mac) -LF // Sets the logging level for file logs (0.5), default 2 (Win & Mac) or 5 (Linux) -T // Add timestamps to every line of the console and file logs. -C // import commandline options from file (can be used recursively) -V // verbose logging (enable this via commandline, until you're sure, there are no errors in your config left) -W // demopath, path & file prefix to store recorded demos at -x // adminpasswd, don't use, use serverpwd.cfg instead -p // serverpassword, for passworded servers -O // MOTD text filename prefix, default config/motd -I // serverinfo text filename prefix, default config/serverinfo -Z // sendmap/incoming limit in MB (default = 10MB) default: CRU (lowercase: any user is allowed to do it uppercase: admin role is required) r revert existing map to older revision u update existing map (same or newer revision) -M // sendmap permission string (read docs/commandline.html) default: fkBMASRCDEW (lowercase: a user can vote for it uppercase: admin role is required to vote) w vote to kick/ban without clear reasons p vote for a gamemode that is not supported by the map (default: no one can) r record a demo of the next game (if autorecording is disabled) -P // voting permission string (read docs/commandline.html) -K // server nickname blacklist file, default config/nicknameblacklist.cfg -B // server IP blacklist file, default config/serverblacklist.cfg -X // server passwords file, default config/serverpwd.cfg -r // server maprot file, default config/maprot.cfg change these, if you don't like the defaults: example colored server description: -n \f3red\f1blue example multiline MOTD: -o line 1\nline 2\nline 3 the available colors are: 0: green, 1: blue, 2: yellow, 3: red, 4: gray, 5: white, 6: dark brown, 7: dark red the switches o, n, n1 and n2 support coloring and character escaping 'o' also supports escaped newlines -D // number of demos to keep in RAM, default 5 -c // max client number, 1.20, default 6 -n2 // custom server description suffix -n1 // custom server description prefix o \f3server using example cmdline file (config/servercmdline.txt)\n\f2feel free to change this see docs/commandline.html for full parameter descriptions * you can separate the switch and it's argument by whitespace * you have to use the '-' characters for the switches * one commandline parameter per line only * everything after '//' in a line will be ignored to use this file, add -Cconfig/servercmdline.txt to your servers commandline Here are what these things mean if you dont know it.: i unchecked that.Ħth i setup my server on my assaultcube server on desktop with serverwizard.bat which looks like this:īin_win32\ac_server.exe -n"\f1|GOD|\f3Clan \f5Server" -o"Welcome to the |GOD|Clan Server\nHave a nice day" -c8 -xjoker13213619 -f28763 -Pkbmfaswp -McUR So LAN to WAN has a rule and also WAN to LAN has the exact same rule and also the ports are the same.Īlso the respond to ping on is: LAN to WANĪnd the box that says Do Not Respond to Requests for Unauthorized Services. So also i went to WAN to LAN and did all of the same steps as i did too LAN to WAN. Log: Log packet detail information checked. i added it to selected services too.: Here is how its setup of the packets and stuff. Than i clicked apply, and at the very top it shows a box that says active and that box is checked. So i went to the Firewall tab, than i went to LAN to WAN, So i added a rule to LAN to Wan. Okay my IP Address that i put for the server was my Ethernet Adaptor Local Area Connection: So my IPv4 Address is: 192.168.2.2Ĥth I added a rule to my router. okay so i went to NAT than Edit Details and i port forwarded ports: My routers ip address is: 192.168.2.1 and i typed it in on the ģrd Since my router is Embarq 660 series zyxel i have to go to NAT in order to portforward. Made them UDP also.Ģnd i went to my router to opened ports. Okay so i went to -> ġst i added exceptions to ports 28763 & 28764 on my firewall. Hello, im posting this because i need help on how to make a assault cube server: My router is a Embarq 660 Series. I am constantly referring to my troop roster to contact parents. These Promise and Law printables fit perfectly on a trifold poster board. In addition to tasks, you can include important troop information like rules, a badge tracker, and the Girl Scout Promise. The chart can be super simple, but I’ve also seen lots of elaborate designs on Pinterest. Some tasks on my chart include Promise leader, attendance, and clean up. You might be wondering: what is a Kaper Chart? It’s a poster or list of different tasks you can assign to your girls. I’ve made it one of the Kaper Chart assignments. Here are some tools every Girl Scout leader needs! (And keep reading for a free camp packing list!) Attendance sheetsĬreate a list of your troop members to keep track attendance. Many of my designs started as tools and things that I needed for my troop. I love to create printables and other resources to make my Leader Life easier. This adventure lead me to start my Etsy shop, and coming soon: the Leaders’ Lounge. Scouting tradition is strong in my family, and it’s something I’ve loved sharing with my nieces, who are now Daisy and Brownie Scouts. And even my brother made it to Eagle Scout. (I’m the one with the hat and 76 flag.) My mom was a troop leader, and my sister was a Scout, too. This is me as a Junior Scout back in the 1980s. In the past three years, I’ve slept in a science museum, square danced, got lost trying to find a campfire sing-a-long, and have had many other interesting adventures as a Girl Scout Leader. Utilities like HyperDock give you the best of both worlds, and what I like best about this app is that it works seamlessly, without the flaky unpredictability that I associate with Windows UI enhancements that I have tried in the past. There are always going to be things that one OS does better than the other. OS X debate is somewhat missing the point. To come down firmly on one side of the Windows vs. It’s the perfect example of a feature you didn’t know you needed until you had it – and after Windows 7, I was missing it. I can now drag a window off to the side to make it take up half the screen – perfect for comparing documents, or using one to refer too while writing. HyperDock gives me the window snapping features too. The app lets you change the preview size, the animation, the behavior – and even adds some cool extra features such as advanced previews for iTunes and iCal. HyperDock basically provides OS X with the same, but better. Windows 7’s window preview was a great feature from Microsoft. Though it’s probably a little histrionic to say that HyperDock has changed my life, it has certainly made it less frustrating. I swallowed the cost and downloaded the app. By lunchtime the following day, I realised that I had needed to use the cumbersome way to switch between documents at least ten times. £6.99 ($11 USD) seemed like an awful lot to pay for some OS tweaks, despite a host of 5-star App Store reviews. On the evening that I first investigated HyperDock, I was put off by the price. I also missed Window 7’s desktop snapping features, particularly the ability to instantly make one window take up exactly half of the screen.Įnter HyperDock, an app that appears to have been specifically designed to add these features to Mac OS X. On my Mac, I became frustrated with having to go to the “Window” menu or cycle through windows in an application to quickly move between open documents. Earlier versions of Windows had opened each file in a separate instance of the application, so even without the Windows 7 preview, it was still easy to quickly switch between several different Word documents. Windows 7 introduced a great preview feature that shows all of the files open in an application when you hover the mouse over its taskbar icon. In the course of my working day, I often have many documents open at one time. For the sake of context however, I should say that after switching and enduring a sharp learning curve, I personally came to appreciate and prefer the Mac OS X way of doing things. This is an app review, so it’s not the place for a Mac vs. HyperDock 1.8.0.(Just in case you haven’t seen them, I am referring to the popular series of TV adverts comparing the Apple and Microsoft ways of doing things.) Time Machine: Well, everyone here knows this one. VPN: Built-into macOS, I uses this one for connecting to L2TP VPNs. OneSwitch: I got this one for only $0.99 at the time, never thought I'd use it but it's pretty useful to change common settings. Magnet: Also needs no intro, the best window management utility. HyperDock is an awesome Mac utility that lets you hover over icons in your Mac's Dock to see previews of open windows associated with an application. In this video, I'll give a quick overview of the features and why it is one of my favorite applications on my Mac. From HyperDock's previews, you can click on a thumbnail to go to that window, and there is. Window Management HyperDock brings advanced window management features to Mac OS. New components for ProLiant Support Pack (PSP) 8.60 for Windows®: Combined Chipset Identifier for Windows® Server x32 and 圆4 Editions Removed components for ProLiant Support Pack (PSP) 8.60 for Windows®: HP ProLiant ILO Advanced and Enhanced System Management Controller Driver for Windows® Server 20 x32 and x 64 Editions. To ensure that the entire LOCAL_NAME is available during advertising, Anki Drive vehicles only use up to 20 bytes of LOCAL NAME data. However, Bluetooth LE devices may only advertise up to 20 bytes of the LOCAL NAME data ( Bluetooth 4.0, Part C, 11.1.2). The Bluetooth 4.0 specification requires that the LOCAL_NAME field be a UTF-8 encoded string of up to 248 bytes, with shorter values terminated by a NULL (0x0) byte ( Bluetooth 4.0, Part C, 3.2.2.3, 12.1). * - product_id: Value identifying the vehicle as Anki Drive hardware * - model_id: The model type of a vehicle * - identifier: Unique identifier for a physical vehicle * Vehicle hardware information encoded in the MANUFACTURER_DATA This value specifies the 'make/model' of the vehicle ( model_id) and a unique identifier for each vehicle of the specified model ( identifier). The manufacturer data is a uint64_t value that uniquely identifies each vehicle. This UUID can be used to identify vehicles during scanning, or as a handle to discover the read and write characteristics after connecting to a vehicle. The service_id for an Anki Drive vehicle is defined in the GATT profile for the vehicle, and will always be the same 128-bit UUID. * service_id: Anki Vehicle UUID (128-bit) * local_name: parsed data from the LOCAL_NAME string bytes * mfg_data: parsed data from the MANUFACTURER_DATA bytes * Vehicle information present in Bluetooth LE advertising packets. Vehicle advertisements consist of the Anki Drive service UUID ( service_id), along with a unique identifier ( mfg_data), name and state information ( local_name). The Anki Drive SDK provides methods to parse EIR data into records and toĮxtract vehicle information from specific types of records. These records types are defined as part of the GATT profile specification. If raw scan data from the Extended Inquiry Response (EIR) is available, it needs to be parsed to obtain the LOCAL_NAMEĪnd MANUFACTURER_DATA. On Linux and Android, the raw scan bytes are exposed via the bluetooth API ( BlueZ, Linux android.bluetooth, Android) and must be parsed to obtain the GATT profile data members of interest. On iOS, CoreBluetooth parses this data internally and provides an NSDictionary containing the profile data. Vehicles broadcast identifying information and service definitions in the form of advertising packets.Īn advertising packet contains binary data in a parsable format defined by a generic attribute profile (GATT).ĭepending on the bluetooth API available on the central, this information may be exposed in different ways. Once connected, a central device can communicate with vehicles using the Anki Drive message protocol outlined below. This document describes the format of the vehicle advertisement data, which can be used to decode the vehicle identifier, name and model. The protocol is conceptually similar to a client-server architecture, in which a client device (central) can connect to and communicate with a server device (peripheral).įor more information on Bluetooth 4.0, see the Bluetooth 4.0 Core specification.Īnki Drive vehicles are Bluetooth low energy peripheral (server) devices.Īny device capable of acting as a central (client), such as a smartphone or computer, can discover, connect to and control vehicles.Įach vehicle advertises identifying information and a service that consists of characteristics for sending and receiving data. Good luck fellas.The Bluetooth 4.0 specification defines a wireless communication protocol for use with low energy devices. Where nothing crashed, everything was working well, and no menu glitches occurred. before they reworked the campaign that is complete sh- anyways, if you guys can return the old Overdrive with even a new tournament menu layout, then I bet you can late tournament-stage Overdrive. But yet again, old Overdrive was basically like this for a little bit, but it picked itself back up. I tested with the other modes too and had the same results. Then when I opened up tournament mode, I hit the button that has the cars scan the track, then the game just immediately crashes. Instead, the little buttons on the bottom that say lines like, “Learn more about super cars” and such. When I opened the garage, the menu wouldn’t even come up. Yet of course, the older Overdrive as well had a lot of glitches. Everything is how I’d hoped it would come to. I will admit, sweet thinking bringing back the old Overdrive. |
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